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        <h1>
          <span class="m-breadcrumb"><a href="group__display.html">Display</a> &raquo;</span>
          Color palettes <span class="m-thin">module</span></h1>
        <nav class="m-block m-default">
          <h3>Contents</h3>
          <ul>
            <li>
              Reference
              <ul>
                <li><a href="#files">Files</a></li>
                <li><a href="#namespaces">Namespaces</a></li>
                <li><a href="#nested-classes">Classes</a></li>
              </ul>
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<p>On the GBA, both sprites and backgrounds have 256 colors organized in blocks of multiples of 16 colors (512 colors in total). Each one of these blocks is called color palette.</p><p>There are 8 bits per pixel palettes (which can refer to all colors) and 4 bits per pixel palettes (which can access only to 16 consecutive colors).</p><p>Butano color palettes system allows to manage individual 4 bits per pixel palettes for sprites and backgrounds, but it only can be one 8 bits per pixel backgrounds palette and one 8 bits per pixel sprites palette: all 8 bits per pixel backgrounds share the same 8 bits per pixel backgrounds palette and all 8 bits per pixel sprites share the same 8 bits per pixel sprites palette.</p>
        <section id="files">
          <h2><a href="#files">Files</a></h2>
          <dl class="m-doc">
            <dt>file <a href="bn__backdrop__color__hbe__ptr_8h.html" class="m-doc">bn_backdrop_color_hbe_ptr.h</a></dt>
            <dd></dd>
            <dt>file <a href="bn__bg__palette__color__hbe__ptr_8h.html" class="m-doc">bn_bg_palette_color_hbe_ptr.h</a></dt>
            <dd></dd>
            <dt>file <a href="bn__bg__palette__item_8h.html" class="m-doc">bn_bg_palette_item.h</a></dt>
            <dd></dd>
            <dt>file <a href="bn__bg__palette__ptr_8h.html" class="m-doc">bn_bg_palette_ptr.h</a></dt>
            <dd></dd>
            <dt>file <a href="bn__bg__palettes_8h.html" class="m-doc">bn_bg_palettes.h</a></dt>
            <dd></dd>
            <dt>file <a href="bn__bg__palettes__actions_8h.html" class="m-doc">bn_bg_palettes_actions.h</a></dt>
            <dd></dd>
            <dt>file <a href="bn__bg__palettes__transparent__color__hbe__ptr_8h.html" class="m-doc">bn_bg_palettes_transparent_color_hbe_ptr.h</a></dt>
            <dd></dd>
            <dt>file <a href="bn__palette__effect__type_8h.html" class="m-doc">bn_palette_effect_type.h</a></dt>
            <dd></dd>
            <dt>file <a href="bn__sprite__palette__actions_8h.html" class="m-doc">bn_sprite_palette_actions.h</a></dt>
            <dd></dd>
            <dt>file <a href="bn__sprite__palette__color__hbe__ptr_8h.html" class="m-doc">bn_sprite_palette_color_hbe_ptr.h</a></dt>
            <dd></dd>
            <dt>file <a href="bn__sprite__palette__item_8h.html" class="m-doc">bn_sprite_palette_item.h</a></dt>
            <dd></dd>
            <dt>file <a href="bn__sprite__palette__ptr_8h.html" class="m-doc">bn_sprite_palette_ptr.h</a></dt>
            <dd></dd>
            <dt>file <a href="bn__sprite__palettes_8h.html" class="m-doc">bn_sprite_palettes.h</a></dt>
            <dd></dd>
            <dt>file <a href="bn__sprite__palettes__actions_8h.html" class="m-doc">bn_sprite_palettes_actions.h</a></dt>
            <dd></dd>
          </dl>
        </section>
        <section id="namespaces">
          <h2><a href="#namespaces">Namespaces</a></h2>
          <dl class="m-doc">
            <dt>namespace <a href="namespacebn.html" class="m-doc">bn</a></dt>
            <dd>Main Butano namespace.</dd>
            <dt>namespace <a href="namespacebn_1_1bg__palettes.html" class="m-doc">bn::bg_palettes</a></dt>
            <dd>Background color palettes related functions.</dd>
            <dt>namespace <a href="namespacebn_1_1sprite__palettes.html" class="m-doc">bn::sprite_palettes</a></dt>
            <dd>Sprite color palettes related functions.</dd>
          </dl>
        </section>
        <section id="nested-classes">
          <h2><a href="#nested-classes">Classes</a></h2>
          <dl class="m-doc">
            <dt>
              class <a href="classbn_1_1backdrop__color__hbe__ptr.html" class="m-doc">bn::backdrop_color_hbe_ptr</a>
            </dt>
            <dd>std::shared_ptr like smart pointer that retains shared ownership of a H-Blank effect which changes the backdrop color in each screen horizontal line.</dd>
            <dt>
              class <a href="classbn_1_1bg__palette__inverted__manager.html" class="m-doc">bn::bg_palette_inverted_manager</a>
            </dt>
            <dd>Manages if the colors of a <a href="classbn_1_1bg__palette__ptr.html" class="m-doc">bg_<wbr />palette_<wbr />ptr</a> must be inverted or not.</dd>
            <dt>
              class <a href="classbn_1_1bg__palette__inverted__toggle__action.html" class="m-doc">bn::bg_palette_inverted_toggle_action</a>
            </dt>
            <dd>Toggles if the colors of a <a href="classbn_1_1bg__palette__ptr.html" class="m-doc">bg_<wbr />palette_<wbr />ptr</a> must be inverted or not when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1bg__palette__grayscale__manager.html" class="m-doc">bn::bg_palette_grayscale_manager</a>
            </dt>
            <dd>Manages the intensity of the grayscale effect applied to a <a href="classbn_1_1bg__palette__ptr.html" class="m-doc">bg_<wbr />palette_<wbr />ptr</a>.</dd>
            <dt>
              class <a href="classbn_1_1bg__palette__grayscale__to__action.html" class="m-doc">bn::bg_palette_grayscale_to_action</a>
            </dt>
            <dd>Modifies the intensity of the grayscale effect applied to a <a href="classbn_1_1bg__palette__ptr.html" class="m-doc">bg_<wbr />palette_<wbr />ptr</a> until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1bg__palette__grayscale__loop__action.html" class="m-doc">bn::bg_palette_grayscale_loop_action</a>
            </dt>
            <dd>Modifies the intensity of the grayscale effect applied to a <a href="classbn_1_1bg__palette__ptr.html" class="m-doc">bg_<wbr />palette_<wbr />ptr</a> from a minimum to a maximum. When the intensity is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1bg__palette__grayscale__toggle__action.html" class="m-doc">bn::bg_palette_grayscale_toggle_action</a>
            </dt>
            <dd>Changes the intensity of the grayscale effect applied to a <a href="classbn_1_1bg__palette__ptr.html" class="m-doc">bg_<wbr />palette_<wbr />ptr</a> when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1bg__palette__hue__shift__manager.html" class="m-doc">bn::bg_palette_hue_shift_manager</a>
            </dt>
            <dd>Manages the intensity of the hue shift effect applied to a <a href="classbn_1_1bg__palette__ptr.html" class="m-doc">bg_<wbr />palette_<wbr />ptr</a>.</dd>
            <dt>
              class <a href="classbn_1_1bg__palette__hue__shift__to__action.html" class="m-doc">bn::bg_palette_hue_shift_to_action</a>
            </dt>
            <dd>Modifies the intensity of the hue shift effect applied to a <a href="classbn_1_1bg__palette__ptr.html" class="m-doc">bg_<wbr />palette_<wbr />ptr</a> until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1bg__palette__hue__shift__loop__action.html" class="m-doc">bn::bg_palette_hue_shift_loop_action</a>
            </dt>
            <dd>Modifies the intensity of the hue shift effect applied to a <a href="classbn_1_1bg__palette__ptr.html" class="m-doc">bg_<wbr />palette_<wbr />ptr</a> from a minimum to a maximum. When the intensity is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1bg__palette__hue__shift__toggle__action.html" class="m-doc">bn::bg_palette_hue_shift_toggle_action</a>
            </dt>
            <dd>Changes the intensity of the hue shift effect applied to a <a href="classbn_1_1bg__palette__ptr.html" class="m-doc">bg_<wbr />palette_<wbr />ptr</a> when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1bg__palette__fade__manager.html" class="m-doc">bn::bg_palette_fade_manager</a>
            </dt>
            <dd>Manages the intensity of the fade effect applied to a <a href="classbn_1_1bg__palette__ptr.html" class="m-doc">bg_<wbr />palette_<wbr />ptr</a>.</dd>
            <dt>
              class <a href="classbn_1_1bg__palette__fade__to__action.html" class="m-doc">bn::bg_palette_fade_to_action</a>
            </dt>
            <dd>Modifies the intensity of the fade effect applied to a <a href="classbn_1_1bg__palette__ptr.html" class="m-doc">bg_<wbr />palette_<wbr />ptr</a> until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1bg__palette__fade__loop__action.html" class="m-doc">bn::bg_palette_fade_loop_action</a>
            </dt>
            <dd>Modifies the intensity of the fade effect applied to a <a href="classbn_1_1bg__palette__ptr.html" class="m-doc">bg_<wbr />palette_<wbr />ptr</a> from a minimum to a maximum. When the intensity is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1bg__palette__fade__toggle__action.html" class="m-doc">bn::bg_palette_fade_toggle_action</a>
            </dt>
            <dd>Changes the intensity of the fade effect applied to a <a href="classbn_1_1bg__palette__ptr.html" class="m-doc">bg_<wbr />palette_<wbr />ptr</a> when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1bg__palette__rotate__manager.html" class="m-doc">bn::bg_palette_rotate_manager</a>
            </dt>
            <dd>Manages the number of colors to rotate to the right in a <a href="classbn_1_1bg__palette__ptr.html" class="m-doc">bg_<wbr />palette_<wbr />ptr</a>.</dd>
            <dt>
              class <a href="classbn_1_1bg__palette__rotate__by__action.html" class="m-doc">bn::bg_palette_rotate_by_action</a>
            </dt>
            <dd>Modifies the number of colors to rotate to the right in a <a href="classbn_1_1bg__palette__ptr.html" class="m-doc">bg_<wbr />palette_<wbr />ptr</a> by delta_count when the action is updated a given number of times. When the property is over the given maximum, it goes back to the given minimum and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1bg__palette__rotate__to__action.html" class="m-doc">bn::bg_palette_rotate_to_action</a>
            </dt>
            <dd>Modifies the number of colors to rotate to the right in a <a href="classbn_1_1bg__palette__ptr.html" class="m-doc">bg_<wbr />palette_<wbr />ptr</a> until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1bg__palette__rotate__loop__action.html" class="m-doc">bn::bg_palette_rotate_loop_action</a>
            </dt>
            <dd>Modifies the number of colors to rotate to the right in a <a href="classbn_1_1bg__palette__ptr.html" class="m-doc">bg_<wbr />palette_<wbr />ptr</a> from a minimum to a maximum. When the number of colors to rotate to the right is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1bg__palette__rotate__toggle__action.html" class="m-doc">bn::bg_palette_rotate_toggle_action</a>
            </dt>
            <dd>Changes the number of colors to rotate to the right in a <a href="classbn_1_1bg__palette__ptr.html" class="m-doc">bg_<wbr />palette_<wbr />ptr</a> when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1bg__palette__color__hbe__ptr.html" class="m-doc">bn::bg_palette_color_hbe_ptr</a>
            </dt>
            <dd>std::shared_ptr like smart pointer that retains shared ownership of a H-Blank effect which changes the color of a background color palette in each screen horizontal line.</dd>
            <dt>
              class <a href="classbn_1_1bg__palette__item.html" class="m-doc">bn::bg_palette_item</a>
            </dt>
            <dd>Contains the required information to generate background color palettes.</dd>
            <dt>
              class <a href="classbn_1_1bg__palette__ptr.html" class="m-doc">bn::bg_palette_ptr</a>
            </dt>
            <dd>std::shared_ptr like smart pointer that retains shared ownership of a background color palette.</dd>
            <dt>
              <div class="m-doc-template">template&lt;&gt;</div>
              struct <a href="structbn_1_1hash_3_01bg__palette__ptr_01_4.html" class="m-doc">bn::hash&lt;bg_palette_ptr&gt;</a>
            </dt>
            <dd>Hash support for <a href="classbn_1_1bg__palette__ptr.html" class="m-doc">bg_<wbr />palette_<wbr />ptr</a>.</dd>
            <dt>
              class <a href="classbn_1_1bg__palettes__brightness__manager.html" class="m-doc">bn::bg_palettes_brightness_manager</a>
            </dt>
            <dd>Manages the brightness of all background color palettes.</dd>
            <dt>
              class <a href="classbn_1_1bg__palettes__brightness__to__action.html" class="m-doc">bn::bg_palettes_brightness_to_action</a>
            </dt>
            <dd>Modifies the brightness of all background color palettes until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1bg__palettes__brightness__loop__action.html" class="m-doc">bn::bg_palettes_brightness_loop_action</a>
            </dt>
            <dd>Modifies the brightness of all background color palettes from a minimum to a maximum. When the brightness is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1bg__palettes__brightness__toggle__action.html" class="m-doc">bn::bg_palettes_brightness_toggle_action</a>
            </dt>
            <dd>Changes the brightness of all background color palettes when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1bg__palettes__contrast__manager.html" class="m-doc">bn::bg_palettes_contrast_manager</a>
            </dt>
            <dd>Manages the contrast of all background color palettes.</dd>
            <dt>
              class <a href="classbn_1_1bg__palettes__contrast__to__action.html" class="m-doc">bn::bg_palettes_contrast_to_action</a>
            </dt>
            <dd>Modifies the contrast of all background color palettes until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1bg__palettes__contrast__loop__action.html" class="m-doc">bn::bg_palettes_contrast_loop_action</a>
            </dt>
            <dd>Modifies the contrast of all background color palettes from a minimum to a maximum. When the contrast is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1bg__palettes__contrast__toggle__action.html" class="m-doc">bn::bg_palettes_contrast_toggle_action</a>
            </dt>
            <dd>Changes the contrast of all background color palettes when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1bg__palettes__intensity__manager.html" class="m-doc">bn::bg_palettes_intensity_manager</a>
            </dt>
            <dd>Manages the intensity of all background color palettes.</dd>
            <dt>
              class <a href="classbn_1_1bg__palettes__intensity__to__action.html" class="m-doc">bn::bg_palettes_intensity_to_action</a>
            </dt>
            <dd>Modifies the intensity of all background color palettes until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1bg__palettes__intensity__loop__action.html" class="m-doc">bn::bg_palettes_intensity_loop_action</a>
            </dt>
            <dd>Modifies the intensity of all background color palettes from a minimum to a maximum. When the intensity is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1bg__palettes__intensity__toggle__action.html" class="m-doc">bn::bg_palettes_intensity_toggle_action</a>
            </dt>
            <dd>Changes the intensity of all background color palettes when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1bg__palettes__inverted__manager.html" class="m-doc">bn::bg_palettes_inverted_manager</a>
            </dt>
            <dd>Manages if the colors of all background color palettes must be inverted or not.</dd>
            <dt>
              class <a href="classbn_1_1bg__palettes__inverted__toggle__action.html" class="m-doc">bn::bg_palettes_inverted_toggle_action</a>
            </dt>
            <dd>Toggles if the colors of all background color palettes must be inverted or not when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1bg__palettes__grayscale__manager.html" class="m-doc">bn::bg_palettes_grayscale_manager</a>
            </dt>
            <dd>Manages the intensity of the grayscale effect applied to all background color palettes.</dd>
            <dt>
              class <a href="classbn_1_1bg__palettes__grayscale__to__action.html" class="m-doc">bn::bg_palettes_grayscale_to_action</a>
            </dt>
            <dd>Modifies the intensity of the grayscale effect applied to all background color palettes until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1bg__palettes__grayscale__loop__action.html" class="m-doc">bn::bg_palettes_grayscale_loop_action</a>
            </dt>
            <dd>Modifies the intensity of the grayscale effect applied to all background color palettes from a minimum to a maximum. When the intensity is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1bg__palettes__grayscale__toggle__action.html" class="m-doc">bn::bg_palettes_grayscale_toggle_action</a>
            </dt>
            <dd>Changes the intensity of the grayscale effect applied to all background color palettes when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1bg__palettes__hue__shift__manager.html" class="m-doc">bn::bg_palettes_hue_shift_manager</a>
            </dt>
            <dd>Manages the intensity of the hue shift effect applied to all background color palettes.</dd>
            <dt>
              class <a href="classbn_1_1bg__palettes__hue__shift__to__action.html" class="m-doc">bn::bg_palettes_hue_shift_to_action</a>
            </dt>
            <dd>Modifies the intensity of the hue shift effect applied to all background color palettes until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1bg__palettes__hue__shift__loop__action.html" class="m-doc">bn::bg_palettes_hue_shift_loop_action</a>
            </dt>
            <dd>Modifies the intensity of the hue shift effect applied to all background color palettes from a minimum to a maximum. When the intensity is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1bg__palettes__hue__shift__toggle__action.html" class="m-doc">bn::bg_palettes_hue_shift_toggle_action</a>
            </dt>
            <dd>Changes the intensity of the hue shift effect applied to all background color palettes when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1bg__palettes__fade__manager.html" class="m-doc">bn::bg_palettes_fade_manager</a>
            </dt>
            <dd>Manages the intensity of the fade effect applied to all background color palettes.</dd>
            <dt>
              class <a href="classbn_1_1bg__palettes__fade__to__action.html" class="m-doc">bn::bg_palettes_fade_to_action</a>
            </dt>
            <dd>Modifies the intensity of the fade effect applied to all background color palettes until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1bg__palettes__fade__loop__action.html" class="m-doc">bn::bg_palettes_fade_loop_action</a>
            </dt>
            <dd>Modifies the intensity of the fade effect applied to all background color palettes from a minimum to a maximum. When the intensity is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1bg__palettes__fade__toggle__action.html" class="m-doc">bn::bg_palettes_fade_toggle_action</a>
            </dt>
            <dd>Changes the intensity of the fade effect applied to all background color palettes when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1bg__palettes__transparent__color__hbe__ptr.html" class="m-doc">bn::bg_palettes_transparent_color_hbe_ptr</a>
            </dt>
            <dd>std::shared_ptr like smart pointer that retains shared ownership of a H-Blank effect which changes the transparent color of the backgrounds in each screen horizontal line.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palette__inverted__manager.html" class="m-doc">bn::sprite_palette_inverted_manager</a>
            </dt>
            <dd>Manages if the colors of a <a href="classbn_1_1sprite__palette__ptr.html" class="m-doc">sprite_<wbr />palette_<wbr />ptr</a> must be inverted or not.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palette__inverted__toggle__action.html" class="m-doc">bn::sprite_palette_inverted_toggle_action</a>
            </dt>
            <dd>Toggles if the colors of a <a href="classbn_1_1sprite__palette__ptr.html" class="m-doc">sprite_<wbr />palette_<wbr />ptr</a> must be inverted or not when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palette__grayscale__manager.html" class="m-doc">bn::sprite_palette_grayscale_manager</a>
            </dt>
            <dd>Manages the intensity of the grayscale effect applied to a <a href="classbn_1_1sprite__palette__ptr.html" class="m-doc">sprite_<wbr />palette_<wbr />ptr</a>.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palette__grayscale__to__action.html" class="m-doc">bn::sprite_palette_grayscale_to_action</a>
            </dt>
            <dd>Modifies the intensity of the grayscale effect applied to a <a href="classbn_1_1sprite__palette__ptr.html" class="m-doc">sprite_<wbr />palette_<wbr />ptr</a> until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palette__grayscale__loop__action.html" class="m-doc">bn::sprite_palette_grayscale_loop_action</a>
            </dt>
            <dd>Modifies the intensity of the grayscale effect applied to a <a href="classbn_1_1sprite__palette__ptr.html" class="m-doc">sprite_<wbr />palette_<wbr />ptr</a> from a minimum to a maximum. When the intensity is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palette__grayscale__toggle__action.html" class="m-doc">bn::sprite_palette_grayscale_toggle_action</a>
            </dt>
            <dd>Changes the intensity of the grayscale effect applied to a <a href="classbn_1_1sprite__palette__ptr.html" class="m-doc">sprite_<wbr />palette_<wbr />ptr</a> when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palette__hue__shift__manager.html" class="m-doc">bn::sprite_palette_hue_shift_manager</a>
            </dt>
            <dd>Manages the intensity of the hue shift effect applied to a <a href="classbn_1_1sprite__palette__ptr.html" class="m-doc">sprite_<wbr />palette_<wbr />ptr</a>.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palette__hue__shift__to__action.html" class="m-doc">bn::sprite_palette_hue_shift_to_action</a>
            </dt>
            <dd>Modifies the intensity of the hue shift effect applied to a <a href="classbn_1_1sprite__palette__ptr.html" class="m-doc">sprite_<wbr />palette_<wbr />ptr</a> until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palette__hue__shift__loop__action.html" class="m-doc">bn::sprite_palette_hue_shift_loop_action</a>
            </dt>
            <dd>Modifies the intensity of the hue shift effect applied to a <a href="classbn_1_1sprite__palette__ptr.html" class="m-doc">sprite_<wbr />palette_<wbr />ptr</a> from a minimum to a maximum. When the intensity is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palette__hue__shift__toggle__action.html" class="m-doc">bn::sprite_palette_hue_shift_toggle_action</a>
            </dt>
            <dd>Changes the intensity of the hue shift effect applied to a <a href="classbn_1_1sprite__palette__ptr.html" class="m-doc">sprite_<wbr />palette_<wbr />ptr</a> when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palette__fade__manager.html" class="m-doc">bn::sprite_palette_fade_manager</a>
            </dt>
            <dd>Manages the intensity of the fade effect applied to a <a href="classbn_1_1sprite__palette__ptr.html" class="m-doc">sprite_<wbr />palette_<wbr />ptr</a>.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palette__fade__to__action.html" class="m-doc">bn::sprite_palette_fade_to_action</a>
            </dt>
            <dd>Modifies the intensity of the fade effect applied to a <a href="classbn_1_1sprite__palette__ptr.html" class="m-doc">sprite_<wbr />palette_<wbr />ptr</a> until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palette__fade__loop__action.html" class="m-doc">bn::sprite_palette_fade_loop_action</a>
            </dt>
            <dd>Modifies the intensity of the fade effect applied to a <a href="classbn_1_1sprite__palette__ptr.html" class="m-doc">sprite_<wbr />palette_<wbr />ptr</a> from a minimum to a maximum. When the intensity is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palette__fade__toggle__action.html" class="m-doc">bn::sprite_palette_fade_toggle_action</a>
            </dt>
            <dd>Changes the intensity of the fade effect applied to a <a href="classbn_1_1sprite__palette__ptr.html" class="m-doc">sprite_<wbr />palette_<wbr />ptr</a> when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palette__rotate__manager.html" class="m-doc">bn::sprite_palette_rotate_manager</a>
            </dt>
            <dd>Manages the number of colors to rotate to the right in a <a href="classbn_1_1sprite__palette__ptr.html" class="m-doc">sprite_<wbr />palette_<wbr />ptr</a>.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palette__rotate__by__action.html" class="m-doc">bn::sprite_palette_rotate_by_action</a>
            </dt>
            <dd>Modifies the number of colors to rotate to the right in a <a href="classbn_1_1sprite__palette__ptr.html" class="m-doc">sprite_<wbr />palette_<wbr />ptr</a> by delta_count when the action is updated a given number of times. When the property is over the given maximum, it goes back to the given minimum and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palette__rotate__to__action.html" class="m-doc">bn::sprite_palette_rotate_to_action</a>
            </dt>
            <dd>Modifies the number of colors to rotate to the right in a <a href="classbn_1_1sprite__palette__ptr.html" class="m-doc">sprite_<wbr />palette_<wbr />ptr</a> until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palette__rotate__loop__action.html" class="m-doc">bn::sprite_palette_rotate_loop_action</a>
            </dt>
            <dd>Modifies the number of colors to rotate to the right in a <a href="classbn_1_1sprite__palette__ptr.html" class="m-doc">sprite_<wbr />palette_<wbr />ptr</a> from a minimum to a maximum. When the number of colors to rotate to the right is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palette__rotate__toggle__action.html" class="m-doc">bn::sprite_palette_rotate_toggle_action</a>
            </dt>
            <dd>Changes the number of colors to rotate to the right in a <a href="classbn_1_1sprite__palette__ptr.html" class="m-doc">sprite_<wbr />palette_<wbr />ptr</a> when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palette__color__hbe__ptr.html" class="m-doc">bn::sprite_palette_color_hbe_ptr</a>
            </dt>
            <dd>std::shared_ptr like smart pointer that retains shared ownership of a H-Blank effect which changes the color of a sprite color palette in each screen horizontal line.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palette__item.html" class="m-doc">bn::sprite_palette_item</a>
            </dt>
            <dd>Contains the required information to generate sprite color palettes.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palette__ptr.html" class="m-doc">bn::sprite_palette_ptr</a>
            </dt>
            <dd>std::shared_ptr like smart pointer that retains shared ownership of a sprite color palette.</dd>
            <dt>
              <div class="m-doc-template">template&lt;&gt;</div>
              struct <a href="structbn_1_1hash_3_01sprite__palette__ptr_01_4.html" class="m-doc">bn::hash&lt;sprite_palette_ptr&gt;</a>
            </dt>
            <dd>Hash support for <a href="classbn_1_1sprite__palette__ptr.html" class="m-doc">sprite_<wbr />palette_<wbr />ptr</a>.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palettes__brightness__manager.html" class="m-doc">bn::sprite_palettes_brightness_manager</a>
            </dt>
            <dd>Manages the brightness of all sprite color palettes.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palettes__brightness__to__action.html" class="m-doc">bn::sprite_palettes_brightness_to_action</a>
            </dt>
            <dd>Modifies the brightness of all sprite color palettes until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palettes__brightness__loop__action.html" class="m-doc">bn::sprite_palettes_brightness_loop_action</a>
            </dt>
            <dd>Modifies the brightness of all sprite color palettes from a minimum to a maximum. When the brightness is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palettes__brightness__toggle__action.html" class="m-doc">bn::sprite_palettes_brightness_toggle_action</a>
            </dt>
            <dd>Changes the brightness of all sprite color palettes when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palettes__contrast__manager.html" class="m-doc">bn::sprite_palettes_contrast_manager</a>
            </dt>
            <dd>Manages the contrast of all sprite color palettes.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palettes__contrast__to__action.html" class="m-doc">bn::sprite_palettes_contrast_to_action</a>
            </dt>
            <dd>Modifies the contrast of all sprite color palettes until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palettes__contrast__loop__action.html" class="m-doc">bn::sprite_palettes_contrast_loop_action</a>
            </dt>
            <dd>Modifies the contrast of all sprite color palettes from a minimum to a maximum. When the contrast is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palettes__contrast__toggle__action.html" class="m-doc">bn::sprite_palettes_contrast_toggle_action</a>
            </dt>
            <dd>Changes the contrast of all sprite color palettes when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palettes__intensity__manager.html" class="m-doc">bn::sprite_palettes_intensity_manager</a>
            </dt>
            <dd>Manages the intensity of all sprite color palettes.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palettes__intensity__to__action.html" class="m-doc">bn::sprite_palettes_intensity_to_action</a>
            </dt>
            <dd>Modifies the intensity of all sprite color palettes until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palettes__intensity__loop__action.html" class="m-doc">bn::sprite_palettes_intensity_loop_action</a>
            </dt>
            <dd>Modifies the intensity of all sprite color palettes from a minimum to a maximum. When the intensity is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palettes__intensity__toggle__action.html" class="m-doc">bn::sprite_palettes_intensity_toggle_action</a>
            </dt>
            <dd>Changes the intensity of all sprite color palettes when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palettes__inverted__manager.html" class="m-doc">bn::sprite_palettes_inverted_manager</a>
            </dt>
            <dd>Manages if the colors of all sprite color palettes must be inverted or not.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palettes__inverted__toggle__action.html" class="m-doc">bn::sprite_palettes_inverted_toggle_action</a>
            </dt>
            <dd>Toggles if the colors of all sprite color palettes must be inverted or not when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palettes__grayscale__manager.html" class="m-doc">bn::sprite_palettes_grayscale_manager</a>
            </dt>
            <dd>Manages the intensity of the grayscale effect applied to all sprite color palettes.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palettes__grayscale__to__action.html" class="m-doc">bn::sprite_palettes_grayscale_to_action</a>
            </dt>
            <dd>Modifies the intensity of the grayscale effect applied to all sprite color palettes until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palettes__grayscale__loop__action.html" class="m-doc">bn::sprite_palettes_grayscale_loop_action</a>
            </dt>
            <dd>Modifies the intensity of the grayscale effect applied to all sprite color palettes from a minimum to a maximum. When the intensity is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palettes__grayscale__toggle__action.html" class="m-doc">bn::sprite_palettes_grayscale_toggle_action</a>
            </dt>
            <dd>Changes the intensity of the grayscale effect applied to all sprite color palettes when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palettes__hue__shift__manager.html" class="m-doc">bn::sprite_palettes_hue_shift_manager</a>
            </dt>
            <dd>Manages the intensity of the hue shift effect applied to all sprite color palettes.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palettes__hue__shift__to__action.html" class="m-doc">bn::sprite_palettes_hue_shift_to_action</a>
            </dt>
            <dd>Modifies the intensity of the hue shift effect applied to all sprite color palettes until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palettes__hue__shift__loop__action.html" class="m-doc">bn::sprite_palettes_hue_shift_loop_action</a>
            </dt>
            <dd>Modifies the intensity of the hue shift effect applied to all sprite color palettes from a minimum to a maximum. When the intensity is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palettes__hue__shift__toggle__action.html" class="m-doc">bn::sprite_palettes_hue_shift_toggle_action</a>
            </dt>
            <dd>Changes the intensity of the hue shift effect applied to all sprite color palettes when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palettes__fade__manager.html" class="m-doc">bn::sprite_palettes_fade_manager</a>
            </dt>
            <dd>Manages the intensity of the fade effect applied to all sprite color palettes.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palettes__fade__to__action.html" class="m-doc">bn::sprite_palettes_fade_to_action</a>
            </dt>
            <dd>Modifies the intensity of the fade effect applied to all sprite color palettes until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palettes__fade__loop__action.html" class="m-doc">bn::sprite_palettes_fade_loop_action</a>
            </dt>
            <dd>Modifies the intensity of the fade effect applied to all sprite color palettes from a minimum to a maximum. When the intensity is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palettes__fade__toggle__action.html" class="m-doc">bn::sprite_palettes_fade_toggle_action</a>
            </dt>
            <dd>Changes the intensity of the fade effect applied to all sprite color palettes when the action is updated a given number of times.</dd>
          </dl>
        </section>
      </div>
    </div>
  </div>
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